Death in Blight now has teeth, or at least it keeps your axe.

  • Dying costs you your weapon. Whatever you were holding when you fell is gone for good: no drop, no walk of shame back to fetch it, you respawn with your fists. Before, the game couldn't decide; your screen showed empty hands while the server let you keep swinging the axe.
  • The dead no longer loot. A body lying where a weapon dropped would pick it up and come back armed.
  • Release pipeline: a release refreshes the website devlog straight away again, by asking the website to rebuild rather than pushing to it (#88).
  • Android: still targets Android 16 on purpose (what Google Play requires); moving to Android 17 is booked for before Play asks for it (#100), and the build is warning-free again.